IMET includes two separate tracks for scientific papers: ‘novel technologies’ and ‘applications’.
Novel Technologies in Interactive Media
- Artificial intelligence
- Deep learning
- Pervasive computing
- Human-computer interaction
- Visualisation techniques
- Computer graphics
- Multimedia
- Virtual reality
- Augmented reality
- Eye tracking
- Wearables and IoT
- Brain computer interfaces
- Affective computing
- Computer Animation
- Robotics and Vision
- Physically Based Modeling
- Image processing
- Haptic interfaces
- Computer vision
Applications in Interactive Media
- Arts and Cultural Heritage
- Health and Assistive Technologies
- Computer Education
- Learning and eLearning
- Blended Learning
- Serious games and gamification
- Game design
- User-modelling
- Smart cities and Urban spaces
- Tourism and Environment
- Pedagogy
- Design Management
- Evaluation approaches and studies
- User experience
- Methodologies
- Theories and frameworks
- Privacy and Security
- Cartography and GIS
- Ethics and ethical considerations
