IMET includes two separate tracks for scientific papers: ‘novel technologies’ and ‘applications’.

Novel Technologies in Interactive Media

  • Artificial intelligence
  • Deep learning
  • Pervasive computing
  • Human-computer interaction
  • Visualisation techniques
  • Computer graphics
  • Multimedia
  • Virtual reality
  • Augmented reality
  • Eye tracking
  • Wearables and IoT
  • Brain computer interfaces
  • Affective computing
  • Computer Animation
  • Robotics and Vision
  • Physically Based Modeling
  • Image processing
  • Haptic interfaces
  • Computer vision

Applications in Interactive Media

  • Arts and Cultural Heritage
  • Health and Assistive Technologies
  • Computer Education
  • Learning and eLearning
  • Blended Learning
  • Serious games and gamification
  • Game design
  • User-modelling
  • Smart cities and Urban spaces
  • Tourism and Environment
  • Pedagogy
  • Design Management
  • Evaluation approaches and studies
  • User experience
  • Methodologies
  • Theories and frameworks
  • Privacy and Security
  • Cartography and GIS
  • Ethics and ethical considerations